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  1. Research in Design


  2. Research and scholarly work includes international collaborations with university and professional institutions at the nexus of innovative concepts relating architecture to human outcomes.


  3. A unique combination of disciplines integrates ethnographic methods of observation of workflow with neuroscientific methods of monitoring mind, brain and body. 


  4. The influence of specific features design are evaluated using cutting-edge immersive VR technologies, sensors of brain activity, and monitors of actual environmental exposure to features within the scope of design.

4D CAVE VR:


Testing sound

& vision of design

Knowledge Base:


Architecture, science & design

Influence of Light:


Health, memory

& behavior

Human Element:


Sustainable design

& health

3D-EOG & VR-EEG:


Mapping attention

to design

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© 2007

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© 2007

Copyright © 2009 Eve A. Edelstein. All rights reserved. No text, graphic images, photographs, data or other information within this site may be distributed, reproduced, modified, transferred or replicated without express written approval of Eve A. Edelstein.

  1. © 2007

Academia